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Fix ruleset not getting updated if changed
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@ -288,10 +288,11 @@ namespace osu.Game.Screens.Select
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bool preview = beatmap?.BeatmapSetInfoID != Beatmap.Value?.BeatmapInfo.BeatmapSetInfoID;
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
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Ruleset.Value = ruleset;
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ensurePlayingSelected(preview);
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}
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Ruleset.Value = ruleset;
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UpdateBeatmap(Beatmap.Value);
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}
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