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Fix placement container not being refreshed upon placement
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@ -149,7 +149,11 @@ namespace osu.Game.Rulesets.Edit
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/// Adds a <see cref="HitObject"/> to the <see cref="Beatmaps.Beatmap"/> and visualises it.
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/// </summary>
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/// <param name="hitObject">The <see cref="HitObject"/> to add.</param>
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public void Add(HitObject hitObject) => maskLayer.AddMaskFor(rulesetContainer.Add(hitObject));
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public void Add(HitObject hitObject)
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{
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maskLayer.AddMaskFor(rulesetContainer.Add(hitObject));
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placementContainer.Refresh();
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}
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internal abstract EditRulesetContainer CreateRulesetContainer();
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