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Fix regressed logic for applying classic defaults
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@ -141,7 +141,10 @@ namespace osu.Game.Overlays.Settings
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public void ApplyClassicDefault(bool useClassicDefault)
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{
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if (hasClassicDefault && useClassicDefault)
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if (!hasClassicDefault)
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return;
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if (useClassicDefault)
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Current.Value = classicDefault;
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else
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Current.SetDefault();
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