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Fix ticks not being generated at the minimum tick distance
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects
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for (var d = tickDistance; d <= length; d += tickDistance)
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{
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if (d > length - minDistanceFromEnd)
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if (d >= length - minDistanceFromEnd)
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break;
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var pathProgress = d / length;
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