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Fix custom transform.
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Submodule osu-framework updated: 4d131fd0d9...269a1fd192
@ -298,9 +298,7 @@ namespace osu.Game.Screens.Tournament
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private void speedTo(float value, double duration = 0, EasingTypes easing = EasingTypes.None)
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{
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DelayReset();
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UpdateTransformsOfType(typeof(TransformScrollSpeed));
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TransformFloatTo(speed, value, duration, easing, new TransformScrollSpeed());
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TransformTo(speed, value, duration, easing, new TransformScrollSpeed());
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}
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private enum ScrollState
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