Hook up + use editor beatmap

This commit is contained in:
smoogipoo
2019-08-29 16:06:40 +09:00
parent 840f224619
commit 7927b684d3
5 changed files with 118 additions and 115 deletions

View File

@ -16,15 +16,13 @@ using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Editor
{
[TestFixture]
[Cached(Type = typeof(IPlacementHandler))]
public class TestSceneHitObjectComposer : OsuTestScene, IPlacementHandler
public class TestSceneHitObjectComposer : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -39,8 +37,6 @@ namespace osu.Game.Tests.Visual.Editor
typeof(HitCirclePlacementBlueprint),
};
private HitObjectComposer composer;
[BackgroundDependencyLoader]
private void load()
{
@ -67,15 +63,7 @@ namespace osu.Game.Tests.Visual.Editor
Dependencies.CacheAs<IAdjustableClock>(clock);
Dependencies.CacheAs<IFrameBasedClock>(clock);
Child = composer = new OsuHitObjectComposer(new OsuRuleset());
Child = new OsuHitObjectComposer(new OsuRuleset());
}
public void BeginPlacement(HitObject hitObject)
{
}
public void EndPlacement(HitObject hitObject) => composer.Add(hitObject);
public void Delete(HitObject hitObject) => composer.Remove(hitObject);
}
}