Merge branch 'master' into mod-testscene

This commit is contained in:
Dean Herbert
2020-03-03 13:40:20 +09:00
committed by GitHub
22 changed files with 148 additions and 204 deletions

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@ -27,7 +27,7 @@ If you are looking to install or test osu! without setting up a development envi
**Latest build:**
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.x86_64.AppImage) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| ------------- | ------------- | ------------- | ------------- | ------------- |
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.

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@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.229.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.302.0" />
</ItemGroup>
</Project>

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@ -3,8 +3,8 @@
using System;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
using osuTK;
@ -22,21 +22,13 @@ namespace osu.Game.Rulesets.Mania.Mods
private class ManiaFlashlight : Flashlight
{
private readonly Cached flashlightProperties = new Cached();
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
public ManiaFlashlight()
{
FlashlightSize = new Vector2(0, default_flashlight_size);
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
{
flashlightProperties.Invalidate();
}
return base.Invalidate(invalidation, source, shallPropagate);
AddLayout(flashlightProperties);
}
protected override void Update()

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@ -2,13 +2,13 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Caching;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Layout;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
@ -65,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
}
}
};
AddLayout(subtractionCache);
}
protected override void LoadComplete()
@ -100,15 +102,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
}
}
private readonly Cached subtractionCache = new Cached();
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
subtractionCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
private readonly LayoutValue subtractionCache = new LayoutValue(Invalidation.DrawSize);
protected override void Update()
{

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@ -115,9 +115,8 @@ namespace osu.Game.Rulesets.Mania.UI
{
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.Both,
Y = HIT_TARGET_POSITION + 150,
BypassAutoSizeAxes = Axes.Both
},
topLevelContainer = new Container { RelativeSizeAxes = Axes.Both }
}

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@ -5,7 +5,6 @@ using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.OpenGL.Vertices;
@ -14,6 +13,7 @@ using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Layout;
using osu.Framework.Timing;
using osuTK;
using osuTK.Graphics;
@ -43,6 +43,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
// -1 signals that the part is unusable, and should not be drawn
parts[i].InvalidationID = -1;
}
AddLayout(partSizeCache);
}
[BackgroundDependencyLoader]
@ -72,20 +74,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
}
private readonly Cached<Vector2> partSizeCache = new Cached<Vector2>();
private readonly LayoutValue<Vector2> partSizeCache = new LayoutValue<Vector2>(Invalidation.DrawInfo | Invalidation.RequiredParentSizeToFit | Invalidation.Presence);
private Vector2 partSize => partSizeCache.IsValid
? partSizeCache.Value
: (partSizeCache.Value = new Vector2(Texture.DisplayWidth, Texture.DisplayHeight) * DrawInfo.Matrix.ExtractScale().Xy);
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & (Invalidation.DrawInfo | Invalidation.RequiredParentSizeToFit | Invalidation.Presence)) > 0)
partSizeCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
/// <summary>
/// The amount of time to fade the cursor trail pieces.
/// </summary>
@ -97,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
base.Update();
Invalidate(Invalidation.DrawNode, shallPropagate: false);
Invalidate(Invalidation.DrawNode);
const int fade_clock_reset_threshold = 1000000;

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@ -2,8 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.UI;
@ -30,13 +30,15 @@ namespace osu.Game.Rulesets.Taiko.Mods
private class TaikoFlashlight : Flashlight
{
private readonly Cached flashlightProperties = new Cached();
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
private readonly TaikoPlayfield taikoPlayfield;
public TaikoFlashlight(TaikoPlayfield taikoPlayfield)
{
this.taikoPlayfield = taikoPlayfield;
FlashlightSize = new Vector2(0, getSizeFor(0));
AddLayout(flashlightProperties);
}
private float getSizeFor(int combo)
@ -56,16 +58,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
protected override string FragmentShader => "CircularFlashlight";
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
{
flashlightProperties.Invalidate();
}
return base.Invalidate(invalidation, source, shallPropagate);
}
protected override void Update()
{
base.Update();

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@ -129,7 +129,7 @@ namespace osu.Game.Graphics.Backgrounds
{
base.Update();
Invalidate(Invalidation.DrawNode, shallPropagate: false);
Invalidate(Invalidation.DrawNode);
if (CreateNewTriangles)
addTriangles(false);

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@ -6,6 +6,7 @@ using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Layout;
namespace osu.Game.Graphics.Containers
{
@ -142,15 +143,17 @@ namespace osu.Game.Graphics.Containers
public void ScrollToTop() => scrollContainer.ScrollTo(0);
public override void InvalidateFromChild(Invalidation invalidation, Drawable source = null)
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
{
base.InvalidateFromChild(invalidation, source);
var result = base.OnInvalidate(invalidation, source);
if ((invalidation & Invalidation.DrawSize) != 0)
if (source == InvalidationSource.Child && (invalidation & Invalidation.DrawSize) != 0)
{
if (source == ExpandableHeader) //We need to recalculate the positions if the ExpandableHeader changed its size
lastKnownScroll = -1;
lastKnownScroll = -1;
result = true;
}
return result;
}
private float lastKnownScroll;

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@ -13,17 +13,17 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class ExpandingBar : Circle
{
private bool isCollapsed;
private bool expanded = true;
public bool IsCollapsed
public bool Expanded
{
get => isCollapsed;
get => expanded;
set
{
if (value == isCollapsed)
if (value == expanded)
return;
isCollapsed = value;
expanded = value;
updateState();
}
}
@ -83,19 +83,21 @@ namespace osu.Game.Graphics.UserInterface
updateState();
}
public void Collapse() => IsCollapsed = true;
public void Collapse() => Expanded = false;
public void Expand() => IsCollapsed = false;
public void Expand() => Expanded = true;
private void updateState()
{
float newSize = IsCollapsed ? CollapsedSize : ExpandedSize;
Easing easingType = IsCollapsed ? Easing.Out : Easing.OutElastic;
float newSize = expanded ? ExpandedSize : CollapsedSize;
Easing easingType = expanded ? Easing.OutElastic : Easing.Out;
if (RelativeSizeAxes == Axes.X)
this.ResizeHeightTo(newSize, 400, easingType);
else
this.ResizeWidthTo(newSize, 400, easingType);
this.FadeTo(expanded ? 1 : 0.5f, 100, Easing.OutQuint);
}
}
}

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@ -4,11 +4,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Caching;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
using osu.Framework.Layout;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
@ -83,17 +83,11 @@ namespace osu.Game.Graphics.UserInterface
PathRadius = 1
}
});
AddLayout(pathCached);
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
pathCached.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
private readonly Cached pathCached = new Cached();
private readonly LayoutValue pathCached = new LayoutValue(Invalidation.DrawSize);
protected override void Update()
{

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@ -4,9 +4,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
@ -22,6 +24,8 @@ namespace osu.Game.Overlays.Changelog
private const string listing_string = "listing";
private Box streamsBackground;
public ChangelogHeader()
{
TabControl.AddItem(listing_string);
@ -40,6 +44,12 @@ namespace osu.Game.Overlays.Changelog
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
streamsBackground.Colour = colourProvider.Background5;
}
private ChangelogHeaderTitle title;
private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
@ -72,7 +82,21 @@ namespace osu.Game.Overlays.Changelog
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
Streams = new UpdateStreamBadgeArea(),
streamsBackground = new Box
{
RelativeSizeAxes = Axes.Both
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Horizontal = 65,
Vertical = 20
},
Child = Streams = new UpdateStreamBadgeArea()
}
}
};

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@ -26,7 +26,6 @@ namespace osu.Game.Overlays.Changelog
private readonly APIUpdateStream stream;
private Container fadeContainer;
private FillFlowContainer<SpriteText> text;
private ExpandingBar expandingBar;
@ -44,47 +43,39 @@ namespace osu.Game.Overlays.Changelog
AddRange(new Drawable[]
{
fadeContainer = new Container
text = new FillFlowContainer<SpriteText>
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Top = 6 },
Children = new[]
{
text = new FillFlowContainer<SpriteText>
new OsuSpriteText
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Top = 6 },
Children = new[]
{
new OsuSpriteText
{
Text = stream.DisplayName,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black),
},
new OsuSpriteText
{
Text = stream.LatestBuild.DisplayVersion,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
},
new OsuSpriteText
{
Text = stream.LatestBuild.Users > 0 ? $"{"user".ToQuantity(stream.LatestBuild.Users, "N0")} online" : null,
Font = OsuFont.GetFont(size: 10),
Colour = colourProvider.Foreground1
},
}
Text = stream.DisplayName,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black),
},
expandingBar = new ExpandingBar
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
IsCollapsed = true
Text = stream.LatestBuild.DisplayVersion,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
},
new OsuSpriteText
{
Text = stream.LatestBuild.Users > 0 ? $"{"user".ToQuantity(stream.LatestBuild.Users, "N0")} online" : null,
Font = OsuFont.GetFont(size: 10),
Colour = colourProvider.Foreground1
},
}
},
expandingBar = new ExpandingBar
{
Anchor = Anchor.TopCentre,
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
Expanded = true
},
new HoverClickSounds()
});
@ -109,38 +100,41 @@ namespace osu.Game.Overlays.Changelog
private void updateState()
{
// Expand based on the local state
bool shouldExpand = Active.Value || IsHovered;
// highlighted regardless if we are hovered
bool textHighlighted = IsHovered;
bool barExpanded = IsHovered;
// Expand based on whether no build is selected and the badge area is hovered
shouldExpand |= SelectedTab.Value == null && !externalDimRequested;
if (shouldExpand)
if (SelectedTab.Value == null)
{
expandingBar.Expand();
fadeContainer.FadeTo(1, transition_duration);
// at listing, all badges are highlighted when user is not hovering any badge.
textHighlighted |= !userHoveringArea;
barExpanded |= !userHoveringArea;
}
else
{
expandingBar.Collapse();
fadeContainer.FadeTo(0.5f, transition_duration);
// bar is always expanded when active
barExpanded |= Active.Value;
// text is highlighted only when hovered or active (but not if in selection mode)
textHighlighted |= Active.Value && !userHoveringArea;
}
text.FadeTo(externalDimRequested && !IsHovered ? 0.5f : 1, transition_duration);
expandingBar.Expanded = barExpanded;
text.FadeTo(textHighlighted ? 1 : 0.5f, transition_duration, Easing.OutQuint);
}
private bool externalDimRequested;
private bool userHoveringArea;
public void EnableDim()
public bool UserHoveringArea
{
externalDimRequested = true;
updateState();
}
set
{
if (value == userHoveringArea)
return;
public void DisableDim()
{
externalDimRequested = false;
updateState();
userHoveringArea = value;
updateState();
}
}
}
}

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@ -6,25 +6,16 @@ using osu.Framework.Input.Events;
using osu.Game.Online.API.Requests.Responses;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Changelog
{
public class UpdateStreamBadgeArea : TabControl<APIUpdateStream>
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
public UpdateStreamBadgeArea()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
});
}
public void Populate(List<APIUpdateStream> streams)
@ -36,7 +27,7 @@ namespace osu.Game.Overlays.Changelog
protected override bool OnHover(HoverEvent e)
{
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
streamBadge.EnableDim();
streamBadge.UserHoveringArea = true;
return base.OnHover(e);
}
@ -44,26 +35,17 @@ namespace osu.Game.Overlays.Changelog
protected override void OnHoverLost(HoverLostEvent e)
{
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
streamBadge.DisableDim();
streamBadge.UserHoveringArea = false;
base.OnHoverLost(e);
}
protected override TabFillFlowContainer CreateTabFlow()
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
var flow = base.CreateTabFlow();
flow.RelativeSizeAxes = Axes.X;
flow.AutoSizeAxes = Axes.Y;
flow.AllowMultiline = true;
flow.Padding = new MarginPadding
{
Vertical = 20,
Horizontal = 85,
};
return flow;
}
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AllowMultiline = true,
};
protected override Dropdown<APIUpdateStream> CreateDropdown() => null;

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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
@ -19,11 +20,13 @@ namespace osu.Game.Rulesets.UI.Scrolling
[Resolved]
private IScrollingInfo scrollingInfo { get; set; }
private readonly Cached initialStateCache = new Cached();
private readonly LayoutValue initialStateCache = new LayoutValue(Invalidation.RequiredParentSizeToFit | Invalidation.DrawInfo);
public ScrollingHitObjectContainer()
{
RelativeSizeAxes = Axes.Both;
AddLayout(initialStateCache);
}
[BackgroundDependencyLoader]
@ -55,14 +58,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
return result;
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & (Invalidation.RequiredParentSizeToFit | Invalidation.DrawInfo)) > 0)
initialStateCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
private float scrollLength;
protected override void Update()

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@ -3,10 +3,10 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Layout;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osuTK;
@ -51,7 +51,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
[Resolved]
private BindableBeatDivisor beatDivisor { get; set; }
private readonly Cached gridCache = new Cached();
private readonly LayoutValue gridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit);
private readonly double? endTime;
/// <summary>
@ -67,6 +67,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
StartTime = startTime;
RelativeSizeAxes = Axes.Both;
AddLayout(gridCache);
}
protected override void LoadComplete()
@ -92,14 +94,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
gridCache.Invalidate();
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.RequiredParentSizeToFit) > 0)
gridCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
protected override void Update()
{
base.Update();

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@ -150,7 +150,7 @@ namespace osu.Game.Screens.Menu
frequencyAmplitudes[i] = 0;
}
Invalidate(Invalidation.DrawNode, shallPropagate: false);
Invalidate(Invalidation.DrawNode);
}
protected override DrawNode CreateDrawNode() => new VisualisationDrawNode(this);

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@ -246,10 +246,11 @@ namespace osu.Game.Screens.Multi
FillMode = FillMode.Fill,
Beatmap = { BindTarget = Beatmap }
},
new Container
new FillFlowContainer
{
Depth = -1,
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
Shear = new Vector2(0.8f, 0),
Alpha = 0.5f,
@ -259,7 +260,6 @@ namespace osu.Game.Screens.Multi
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = Color4.Black,
Width = 0.4f,
},
@ -267,26 +267,20 @@ namespace osu.Game.Screens.Multi
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
Width = 0.05f,
X = 0.4f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
Width = 0.2f,
X = 0.45f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
Width = 0.05f,
X = 0.65f,
},
}
}

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@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework;
using osu.Framework.Caching;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -14,6 +13,7 @@ using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation;
using osu.Framework.Layout;
using osu.Framework.Threading;
namespace osu.Game.Screens.Play
@ -22,6 +22,11 @@ namespace osu.Game.Screens.Play
{
private BufferedContainer<Column> columns;
public SquareGraph()
{
AddLayout(layout);
}
public int ColumnCount => columns?.Children.Count ?? 0;
private int progress;
@ -68,14 +73,7 @@ namespace osu.Game.Screens.Play
}
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
layout.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
private readonly Cached layout = new Cached();
private readonly LayoutValue layout = new LayoutValue(Invalidation.DrawSize);
private ScheduledDelegate scheduledCreate;
protected override void Update()

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@ -159,11 +159,11 @@ namespace osu.Game.Screens.Select.Carousel
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
},
// Todo: This should be a fill flow, but has invalidation issues (see https://github.com/ppy/osu-framework/issues/223)
new Container
new FillFlowContainer
{
Depth = -1,
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
Shear = new Vector2(0.8f, 0),
Alpha = 0.5f,
@ -173,7 +173,6 @@ namespace osu.Game.Screens.Select.Carousel
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = Color4.Black,
Width = 0.4f,
},
@ -181,26 +180,20 @@ namespace osu.Game.Screens.Select.Carousel
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
Width = 0.05f,
X = 0.4f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
Width = 0.2f,
X = 0.45f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
Width = 0.05f,
X = 0.65f,
},
}
},

View File

@ -23,8 +23,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.229.0" />
<PackageReference Include="Sentry" Version="2.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.302.0" />
<PackageReference Include="Sentry" Version="2.1.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" />

View File

@ -71,7 +71,7 @@
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.229.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.302.0" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies">
@ -79,7 +79,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.229.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.302.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />