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Change score accuracy grading logic to be inclusive
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@ -375,13 +375,13 @@ namespace osu.Game.Rulesets.Scoring
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{
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if (acc == 1)
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return ScoreRank.X;
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if (acc > 0.95)
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if (acc >= 0.95)
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return ScoreRank.S;
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if (acc > 0.9)
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if (acc >= 0.9)
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return ScoreRank.A;
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if (acc > 0.8)
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if (acc >= 0.8)
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return ScoreRank.B;
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if (acc > 0.7)
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if (acc >= 0.7)
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return ScoreRank.C;
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return ScoreRank.D;
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