Merge pull request #431 from Jorolf/moarOptions

SelectRandom doesnt select hidden groups now
This commit is contained in:
Dean Herbert
2017-03-05 01:28:14 +09:00
committed by GitHub

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@ -356,10 +356,10 @@ namespace osu.Game.Screens.Select
public void SelectRandom()
{
if (groups.Count < 1)
List<BeatmapGroup> visibleGroups = this.groups.Where((BeatmapGroup selectGroup) => selectGroup.State != BeatmapGroupState.Hidden).ToList();
if (visibleGroups.Count < 1)
return;
BeatmapGroup group = groups[RNG.Next(groups.Count)];
BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
BeatmapPanel panel = group?.BeatmapPanels.First();
if (panel == null)