Fix lounge sub screen loading layer displaying in the background

This commit is contained in:
Salman Ahmed 2021-08-18 13:12:58 +03:00
parent aaf828714c
commit 8172ffc401

View File

@ -84,7 +84,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
ListingPollingComponent = CreatePollingComponent().With(c => c.Filter.BindTarget = filter), ListingPollingComponent = CreatePollingComponent().With(c => c.Filter.BindTarget = filter),
loadingLayer = new LoadingLayer(true),
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -162,6 +161,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
Filter = { BindTarget = filter } Filter = { BindTarget = filter }
} }
}, },
loadingLayer = new LoadingLayer(true),
} }
}, },
} }