Merge pull request #14374 from ekrctb/fix-osu-editor-animation-time

Fix osu editor transforms not specified in absolute time
This commit is contained in:
Dean Herbert
2021-08-18 14:48:13 +09:00
committed by GitHub

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@ -64,11 +64,14 @@ namespace osu.Game.Rulesets.Osu.Edit
if (hitObject is DrawableHitCircle circle)
{
circle.ApproachCircle
.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
.Expire();
using (circle.BeginAbsoluteSequence(circle.HitStateUpdateTime))
{
circle.ApproachCircle
.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
.Expire();
circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
}
}
if (hitObject is IHasMainCirclePiece mainPieceContainer)