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Fix lounge sub screen loading layer displaying in the background
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@ -84,7 +84,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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InternalChildren = new Drawable[]
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{
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ListingPollingComponent = CreatePollingComponent().With(c => c.Filter.BindTarget = filter),
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loadingLayer = new LoadingLayer(true),
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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@ -162,6 +161,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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Filter = { BindTarget = filter }
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}
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},
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loadingLayer = new LoadingLayer(true),
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}
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},
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}
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