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Mania convert hitobjects should not have combo
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@ -22,8 +22,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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{
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return new ConvertHit
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{
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X = position.X,
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NewCombo = newCombo,
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X = position.X
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};
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}
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@ -32,7 +31,6 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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return new ConvertSlider
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{
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X = position.X,
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NewCombo = newCombo,
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ControlPoints = controlPoints,
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Distance = length,
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CurveType = curveType,
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