Merge pull request #15337 from peppy/fix-tournament-writes-empty-ladder-on-serialise-failure

Fix serlialisation failure during ladder saving causing all existing file content to be deleted
This commit is contained in:
Dan Balasescu
2021-10-28 15:51:12 +09:00
committed by GitHub

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@ -269,18 +269,19 @@ namespace osu.Game.Tournament
ladder.Matches.Where(p => p.LosersProgression.Value != null).Select(p => new TournamentProgression(p.ID, p.LosersProgression.Value.ID, true)))
.ToList();
// Serialise before opening stream for writing, so if there's a failure it will leave the file in the previous state.
string serialisedLadder = JsonConvert.SerializeObject(ladder,
new JsonSerializerSettings
{
Formatting = Formatting.Indented,
NullValueHandling = NullValueHandling.Ignore,
DefaultValueHandling = DefaultValueHandling.Ignore,
Converters = new JsonConverter[] { new JsonPointConverter() }
});
using (var stream = storage.GetStream(bracket_filename, FileAccess.Write, FileMode.Create))
using (var sw = new StreamWriter(stream))
{
sw.Write(JsonConvert.SerializeObject(ladder,
new JsonSerializerSettings
{
Formatting = Formatting.Indented,
NullValueHandling = NullValueHandling.Ignore,
DefaultValueHandling = DefaultValueHandling.Ignore,
Converters = new JsonConverter[] { new JsonPointConverter() }
}));
}
sw.Write(serialisedLadder);
}
protected override UserInputManager CreateUserInputManager() => new TournamentInputManager();