Add choices of hover sample sets

This commit is contained in:
Dean Herbert
2017-11-26 02:10:25 +09:00
parent 8d7c891882
commit 8f57bf2498

View File

@ -1,9 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input; using osu.Framework.Input;
@ -17,6 +19,8 @@ namespace osu.Game.Graphics.UserInterface
private SampleChannel sampleClick; private SampleChannel sampleClick;
private SampleChannel sampleHover; private SampleChannel sampleHover;
protected HoverSampleSet SampleSet = HoverSampleSet.Normal;
protected override bool OnClick(InputState state) protected override bool OnClick(InputState state)
{ {
sampleClick?.Play(); sampleClick?.Play();
@ -30,10 +34,20 @@ namespace osu.Game.Graphics.UserInterface
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio) private void load(AudioManager audio)
{ {
sampleClick = audio.Sample.Get(@"UI/generic-select"); sampleClick = audio.Sample.Get($@"UI/generic-select{SampleSet.GetDescription()}");
sampleHover = audio.Sample.Get(@"UI/generic-hover"); sampleHover = audio.Sample.Get($@"UI/generic-hover{SampleSet.GetDescription()}");
}
public enum HoverSampleSet
{
[Description("")]
Normal,
[Description("-soft")]
Soft,
[Description("-softer")]
Softer
} }
} }
} }