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Classes naming adjustments
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@ -13,18 +13,18 @@ using osuTK;
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namespace osu.Game.Overlays.News.Displays
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{
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public class FrontpageDisplay : CompositeDrawable
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public class FrontPageDisplay : CompositeDrawable
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{
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[Resolved]
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private IAPIProvider api { get; set; }
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private readonly FillFlowContainer content;
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private readonly FrontpageShowMoreButton showMore;
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private readonly FrontPageShowMoreButton showMore;
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private GetNewsRequest request;
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private Cursor lastCursor;
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public FrontpageDisplay()
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public FrontPageDisplay()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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@ -53,7 +53,7 @@ namespace osu.Game.Overlays.News.Displays
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10)
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},
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showMore = new FrontpageShowMoreButton
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showMore = new FrontPageShowMoreButton
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -115,7 +115,7 @@ namespace osu.Game.Overlays.News.Displays
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base.Dispose(isDisposing);
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}
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private class FrontpageShowMoreButton : ShowMoreButton
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private class FrontPageShowMoreButton : ShowMoreButton
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{
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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@ -88,7 +88,7 @@ namespace osu.Game.Overlays
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if (current.NewValue == null)
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{
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LoadDisplay(new FrontpageDisplay());
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LoadDisplay(new FrontPageDisplay());
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return;
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}
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