Add json properties to difficulty attributes

This commit is contained in:
Dan Balasescu
2021-11-15 16:06:29 +09:00
parent da75329f0c
commit 907499f73a
5 changed files with 43 additions and 0 deletions

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@ -1,21 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
using osu.Game.Rulesets.Difficulty;
namespace osu.Game.Rulesets.Osu.Difficulty
{
public class OsuDifficultyAttributes : DifficultyAttributes
{
[JsonProperty("aim_strain")]
public double AimStrain { get; set; }
[JsonProperty("speed_strain")]
public double SpeedStrain { get; set; }
[JsonProperty("flashlight_rating")]
public double FlashlightRating { get; set; }
[JsonProperty("slider_factor")]
public double SliderFactor { get; set; }
[JsonProperty("approach_rate")]
public double ApproachRate { get; set; }
[JsonProperty("overall_difficulty")]
public double OverallDifficulty { get; set; }
[JsonProperty("drain_rate")]
public double DrainRate { get; set; }
[JsonProperty("hit_circle_count")]
public int HitCircleCount { get; set; }
[JsonProperty("slider_count")]
public int SliderCount { get; set; }
[JsonProperty("spinner_count")]
public int SpinnerCount { get; set; }
}
}