Merge pull request #15608 from bdach/sample-point-multiple

Allow adjusting sample volume & bank of multiple objects at once
This commit is contained in:
Dean Herbert
2021-11-15 14:42:54 +09:00
committed by GitHub
3 changed files with 333 additions and 16 deletions

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@ -0,0 +1,252 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using Humanizer;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Edit.Timing;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
{
public class TestSceneHitObjectSamplePointAdjustments : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("add test objects", () =>
{
EditorBeatmap.Add(new HitCircle
{
StartTime = 0,
Position = (OsuPlayfield.BASE_SIZE - new Vector2(100, 0)) / 2,
SampleControlPoint = new SampleControlPoint
{
SampleBank = "normal",
SampleVolume = 80
}
});
EditorBeatmap.Add(new HitCircle
{
StartTime = 500,
Position = (OsuPlayfield.BASE_SIZE + new Vector2(100, 0)) / 2,
SampleControlPoint = new SampleControlPoint
{
SampleBank = "soft",
SampleVolume = 60
}
});
});
}
[Test]
public void TestSingleSelection()
{
clickSamplePiece(0);
samplePopoverHasSingleBank("normal");
samplePopoverHasSingleVolume(80);
dismissPopover();
// select first object to ensure that sample pieces for unselected objects
// work independently from selection state.
AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.First()));
clickSamplePiece(1);
samplePopoverHasSingleBank("soft");
samplePopoverHasSingleVolume(60);
setVolumeViaPopover(90);
hitObjectHasSampleVolume(1, 90);
setBankViaPopover("drum");
hitObjectHasSampleBank(1, "drum");
}
[Test]
public void TestMultipleSelectionWithSameSampleVolume()
{
AddStep("unify sample volume", () =>
{
foreach (var h in EditorBeatmap.HitObjects)
h.SampleControlPoint.SampleVolume = 50;
});
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
clickSamplePiece(0);
samplePopoverHasSingleVolume(50);
dismissPopover();
clickSamplePiece(1);
samplePopoverHasSingleVolume(50);
setVolumeViaPopover(75);
hitObjectHasSampleVolume(0, 75);
hitObjectHasSampleVolume(1, 75);
}
[Test]
public void TestMultipleSelectionWithDifferentSampleVolume()
{
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
clickSamplePiece(0);
samplePopoverHasIndeterminateVolume();
dismissPopover();
clickSamplePiece(1);
samplePopoverHasIndeterminateVolume();
setVolumeViaPopover(30);
hitObjectHasSampleVolume(0, 30);
hitObjectHasSampleVolume(1, 30);
}
[Test]
public void TestMultipleSelectionWithSameSampleBank()
{
AddStep("unify sample bank", () =>
{
foreach (var h in EditorBeatmap.HitObjects)
h.SampleControlPoint.SampleBank = "soft";
});
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
clickSamplePiece(0);
samplePopoverHasSingleBank("soft");
dismissPopover();
clickSamplePiece(1);
samplePopoverHasSingleBank("soft");
setBankViaPopover(string.Empty);
hitObjectHasSampleBank(0, "soft");
hitObjectHasSampleBank(1, "soft");
samplePopoverHasSingleBank("soft");
setBankViaPopover("drum");
hitObjectHasSampleBank(0, "drum");
hitObjectHasSampleBank(1, "drum");
samplePopoverHasSingleBank("drum");
}
[Test]
public void TestMultipleSelectionWithDifferentSampleBank()
{
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
clickSamplePiece(0);
samplePopoverHasIndeterminateBank();
dismissPopover();
clickSamplePiece(1);
samplePopoverHasIndeterminateBank();
setBankViaPopover(string.Empty);
hitObjectHasSampleBank(0, "normal");
hitObjectHasSampleBank(1, "soft");
samplePopoverHasIndeterminateBank();
setBankViaPopover("normal");
hitObjectHasSampleBank(0, "normal");
hitObjectHasSampleBank(1, "normal");
samplePopoverHasSingleBank("normal");
}
private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () =>
{
var difficultyPiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
InputManager.MoveMouseTo(difficultyPiece);
InputManager.Click(MouseButton.Left);
});
private void samplePopoverHasSingleVolume(int volume) => AddUntilStep($"sample popover has volume {volume}", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var slider = popover?.ChildrenOfType<IndeterminateSliderWithTextBoxInput<int>>().Single();
return slider?.Current.Value == volume;
});
private void samplePopoverHasIndeterminateVolume() => AddUntilStep("sample popover has indeterminate volume", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var slider = popover?.ChildrenOfType<IndeterminateSliderWithTextBoxInput<int>>().Single();
return slider != null && slider.Current.Value == null;
});
private void samplePopoverHasSingleBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox?.PlaceholderText.ToString());
});
private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
return textBox != null && string.IsNullOrEmpty(textBox.Current.Value) && !string.IsNullOrEmpty(textBox.PlaceholderText.ToString());
});
private void dismissPopover()
{
AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().Any(popover => popover.IsPresent));
}
private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
var slider = popover.ChildrenOfType<IndeterminateSliderWithTextBoxInput<int>>().Single();
slider.Current.Value = volume;
});
private void hitObjectHasSampleVolume(int objectIndex, int volume) => AddAssert($"{objectIndex.ToOrdinalWords()} has volume {volume}", () =>
{
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
return h.SampleControlPoint.SampleVolume == volume;
});
private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
var textBox = popover.ChildrenOfType<LabelledTextBox>().First();
textBox.Current.Value = bank;
// force a commit via keyboard.
// this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit.
InputManager.ChangeFocus(textBox);
InputManager.Key(Key.Enter);
});
private void hitObjectHasSampleBank(int objectIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} has bank {bank}", () =>
{
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
return h.SampleControlPoint.SampleBank == bank;
});
}
}

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@ -1,9 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@ -14,12 +19,13 @@ using osu.Game.Graphics;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Edit.Timing;
using osuTK;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public class SamplePointPiece : HitObjectPointPiece, IHasPopover
{
private readonly HitObject hitObject;
public readonly HitObject HitObject;
private readonly Bindable<string> bank;
private readonly BindableNumber<int> volume;
@ -27,7 +33,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
public SamplePointPiece(HitObject hitObject)
: base(hitObject.SampleControlPoint)
{
this.hitObject = hitObject;
HitObject = hitObject;
volume = hitObject.SampleControlPoint.SampleVolumeBindable.GetBoundCopy();
bank = hitObject.SampleControlPoint.SampleBankBindable.GetBoundCopy();
}
@ -50,23 +56,21 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Label.Text = $"{bank.Value} {volume.Value}";
}
public Popover GetPopover() => new SampleEditPopover(hitObject);
public Popover GetPopover() => new SampleEditPopover(HitObject);
public class SampleEditPopover : OsuPopover
{
private readonly HitObject hitObject;
private readonly SampleControlPoint point;
private LabelledTextBox bank;
private SliderWithTextBoxInput<int> volume;
private LabelledTextBox bank = null!;
private IndeterminateSliderWithTextBoxInput<int> volume = null!;
[Resolved(canBeNull: true)]
private EditorBeatmap beatmap { get; set; }
private EditorBeatmap beatmap { get; set; } = null!;
public SampleEditPopover(HitObject hitObject)
{
this.hitObject = hitObject;
point = hitObject.SampleControlPoint;
}
[BackgroundDependencyLoader]
@ -79,25 +83,84 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Width = 200,
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
bank = new LabelledTextBox
{
Label = "Bank Name",
},
volume = new SliderWithTextBoxInput<int>("Volume")
{
Current = new SampleControlPoint().SampleVolumeBindable,
}
volume = new IndeterminateSliderWithTextBoxInput<int>("Volume", new SampleControlPoint().SampleVolumeBindable)
}
}
};
bank.Current = point.SampleBankBindable;
bank.Current.BindValueChanged(_ => beatmap.Update(hitObject));
// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
var relevantControlPoints = relevantObjects.Select(h => h.SampleControlPoint).ToArray();
volume.Current = point.SampleVolumeBindable;
volume.Current.BindValueChanged(_ => beatmap.Update(hitObject));
// even if there are multiple objects selected, we can still display sample volume or bank if they all have the same value.
string? commonBank = getCommonBank(relevantControlPoints);
if (!string.IsNullOrEmpty(commonBank))
bank.Current.Value = commonBank;
int? commonVolume = getCommonVolume(relevantControlPoints);
if (commonVolume != null)
volume.Current.Value = commonVolume.Value;
updateBankPlaceholderText(relevantObjects);
bank.Current.BindValueChanged(val =>
{
updateBankFor(relevantObjects, val.NewValue);
updateBankPlaceholderText(relevantObjects);
});
// on commit, ensure that the value is correct by sourcing it from the objects' control points again.
// this ensures that committing empty text causes a revert to the previous value.
bank.OnCommit += (_, __) => bank.Current.Value = getCommonBank(relevantControlPoints);
volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue));
}
private static string? getCommonBank(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleBank).Distinct().Count() == 1 ? relevantControlPoints.First().SampleBank : null;
private static int? getCommonVolume(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleVolume).Distinct().Count() == 1 ? (int?)relevantControlPoints.First().SampleVolume : null;
private void updateBankFor(IEnumerable<HitObject> objects, string? newBank)
{
if (string.IsNullOrEmpty(newBank))
return;
beatmap.BeginChange();
foreach (var h in objects)
{
h.SampleControlPoint.SampleBank = newBank;
beatmap.Update(h);
}
beatmap.EndChange();
}
private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
{
string? commonBank = getCommonBank(objects.Select(h => h.SampleControlPoint).ToArray());
bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : null;
}
private void updateVolumeFor(IEnumerable<HitObject> objects, int? newVolume)
{
if (newVolume == null)
return;
beatmap.BeginChange();
foreach (var h in objects)
{
h.SampleControlPoint.SampleVolume = newVolume.Value;
beatmap.Update(h);
}
beatmap.EndChange();
}
}
}

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@ -11,6 +11,7 @@ using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays.Settings;
using osu.Game.Utils;
using osuTK;
namespace osu.Game.Screens.Edit.Timing
{
@ -62,6 +63,7 @@ namespace osu.Game.Screens.Edit.Timing
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
textbox = new LabelledTextBox