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https://github.com/osukey/osukey.git
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Merge pull request #15608 from bdach/sample-point-multiple
Allow adjusting sample volume & bank of multiple objects at once
This commit is contained in:
@ -0,0 +1,252 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using Humanizer;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneHitObjectSamplePointAdjustments : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("add test objects", () =>
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{
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EditorBeatmap.Add(new HitCircle
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{
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StartTime = 0,
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Position = (OsuPlayfield.BASE_SIZE - new Vector2(100, 0)) / 2,
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SampleControlPoint = new SampleControlPoint
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{
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SampleBank = "normal",
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SampleVolume = 80
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}
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});
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EditorBeatmap.Add(new HitCircle
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{
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StartTime = 500,
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Position = (OsuPlayfield.BASE_SIZE + new Vector2(100, 0)) / 2,
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SampleControlPoint = new SampleControlPoint
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{
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SampleBank = "soft",
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SampleVolume = 60
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}
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});
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});
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}
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[Test]
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public void TestSingleSelection()
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{
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clickSamplePiece(0);
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samplePopoverHasSingleBank("normal");
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samplePopoverHasSingleVolume(80);
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dismissPopover();
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// select first object to ensure that sample pieces for unselected objects
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// work independently from selection state.
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AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.First()));
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clickSamplePiece(1);
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samplePopoverHasSingleBank("soft");
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samplePopoverHasSingleVolume(60);
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setVolumeViaPopover(90);
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hitObjectHasSampleVolume(1, 90);
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setBankViaPopover("drum");
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hitObjectHasSampleBank(1, "drum");
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}
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[Test]
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public void TestMultipleSelectionWithSameSampleVolume()
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{
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AddStep("unify sample volume", () =>
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{
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foreach (var h in EditorBeatmap.HitObjects)
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h.SampleControlPoint.SampleVolume = 50;
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});
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AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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clickSamplePiece(0);
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samplePopoverHasSingleVolume(50);
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dismissPopover();
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clickSamplePiece(1);
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samplePopoverHasSingleVolume(50);
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setVolumeViaPopover(75);
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hitObjectHasSampleVolume(0, 75);
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hitObjectHasSampleVolume(1, 75);
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}
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[Test]
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public void TestMultipleSelectionWithDifferentSampleVolume()
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{
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AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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clickSamplePiece(0);
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samplePopoverHasIndeterminateVolume();
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dismissPopover();
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clickSamplePiece(1);
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samplePopoverHasIndeterminateVolume();
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setVolumeViaPopover(30);
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hitObjectHasSampleVolume(0, 30);
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hitObjectHasSampleVolume(1, 30);
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}
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[Test]
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public void TestMultipleSelectionWithSameSampleBank()
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{
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AddStep("unify sample bank", () =>
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{
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foreach (var h in EditorBeatmap.HitObjects)
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h.SampleControlPoint.SampleBank = "soft";
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});
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AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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clickSamplePiece(0);
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samplePopoverHasSingleBank("soft");
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dismissPopover();
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clickSamplePiece(1);
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samplePopoverHasSingleBank("soft");
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setBankViaPopover(string.Empty);
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hitObjectHasSampleBank(0, "soft");
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hitObjectHasSampleBank(1, "soft");
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samplePopoverHasSingleBank("soft");
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setBankViaPopover("drum");
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hitObjectHasSampleBank(0, "drum");
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hitObjectHasSampleBank(1, "drum");
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samplePopoverHasSingleBank("drum");
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}
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[Test]
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public void TestMultipleSelectionWithDifferentSampleBank()
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{
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AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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clickSamplePiece(0);
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samplePopoverHasIndeterminateBank();
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dismissPopover();
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clickSamplePiece(1);
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samplePopoverHasIndeterminateBank();
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setBankViaPopover(string.Empty);
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hitObjectHasSampleBank(0, "normal");
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hitObjectHasSampleBank(1, "soft");
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samplePopoverHasIndeterminateBank();
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setBankViaPopover("normal");
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hitObjectHasSampleBank(0, "normal");
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hitObjectHasSampleBank(1, "normal");
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samplePopoverHasSingleBank("normal");
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}
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private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () =>
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{
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var difficultyPiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
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InputManager.MoveMouseTo(difficultyPiece);
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InputManager.Click(MouseButton.Left);
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});
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private void samplePopoverHasSingleVolume(int volume) => AddUntilStep($"sample popover has volume {volume}", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
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var slider = popover?.ChildrenOfType<IndeterminateSliderWithTextBoxInput<int>>().Single();
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return slider?.Current.Value == volume;
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});
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private void samplePopoverHasIndeterminateVolume() => AddUntilStep("sample popover has indeterminate volume", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
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var slider = popover?.ChildrenOfType<IndeterminateSliderWithTextBoxInput<int>>().Single();
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return slider != null && slider.Current.Value == null;
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});
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private void samplePopoverHasSingleBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
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var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
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return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox?.PlaceholderText.ToString());
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});
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private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
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var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
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return textBox != null && string.IsNullOrEmpty(textBox.Current.Value) && !string.IsNullOrEmpty(textBox.PlaceholderText.ToString());
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});
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private void dismissPopover()
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{
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AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
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AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().Any(popover => popover.IsPresent));
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}
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private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
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var slider = popover.ChildrenOfType<IndeterminateSliderWithTextBoxInput<int>>().Single();
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slider.Current.Value = volume;
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});
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private void hitObjectHasSampleVolume(int objectIndex, int volume) => AddAssert($"{objectIndex.ToOrdinalWords()} has volume {volume}", () =>
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{
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var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
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return h.SampleControlPoint.SampleVolume == volume;
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});
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private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
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var textBox = popover.ChildrenOfType<LabelledTextBox>().First();
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textBox.Current.Value = bank;
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// force a commit via keyboard.
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// this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit.
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InputManager.ChangeFocus(textBox);
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InputManager.Key(Key.Enter);
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});
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private void hitObjectHasSampleBank(int objectIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} has bank {bank}", () =>
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{
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var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
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return h.SampleControlPoint.SampleBank == bank;
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});
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}
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}
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@ -1,9 +1,14 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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@ -14,12 +19,13 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class SamplePointPiece : HitObjectPointPiece, IHasPopover
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{
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private readonly HitObject hitObject;
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public readonly HitObject HitObject;
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private readonly Bindable<string> bank;
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private readonly BindableNumber<int> volume;
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@ -27,7 +33,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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public SamplePointPiece(HitObject hitObject)
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: base(hitObject.SampleControlPoint)
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{
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this.hitObject = hitObject;
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HitObject = hitObject;
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volume = hitObject.SampleControlPoint.SampleVolumeBindable.GetBoundCopy();
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bank = hitObject.SampleControlPoint.SampleBankBindable.GetBoundCopy();
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}
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@ -50,23 +56,21 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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Label.Text = $"{bank.Value} {volume.Value}";
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}
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public Popover GetPopover() => new SampleEditPopover(hitObject);
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public Popover GetPopover() => new SampleEditPopover(HitObject);
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public class SampleEditPopover : OsuPopover
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{
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private readonly HitObject hitObject;
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private readonly SampleControlPoint point;
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private LabelledTextBox bank;
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private SliderWithTextBoxInput<int> volume;
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private LabelledTextBox bank = null!;
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private IndeterminateSliderWithTextBoxInput<int> volume = null!;
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[Resolved(canBeNull: true)]
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private EditorBeatmap beatmap { get; set; }
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private EditorBeatmap beatmap { get; set; } = null!;
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public SampleEditPopover(HitObject hitObject)
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{
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this.hitObject = hitObject;
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point = hitObject.SampleControlPoint;
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}
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[BackgroundDependencyLoader]
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@ -79,25 +83,84 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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Width = 200,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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{
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bank = new LabelledTextBox
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{
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Label = "Bank Name",
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},
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volume = new SliderWithTextBoxInput<int>("Volume")
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{
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Current = new SampleControlPoint().SampleVolumeBindable,
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}
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volume = new IndeterminateSliderWithTextBoxInput<int>("Volume", new SampleControlPoint().SampleVolumeBindable)
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}
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}
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};
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bank.Current = point.SampleBankBindable;
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bank.Current.BindValueChanged(_ => beatmap.Update(hitObject));
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// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
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// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
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var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
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var relevantControlPoints = relevantObjects.Select(h => h.SampleControlPoint).ToArray();
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volume.Current = point.SampleVolumeBindable;
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volume.Current.BindValueChanged(_ => beatmap.Update(hitObject));
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// even if there are multiple objects selected, we can still display sample volume or bank if they all have the same value.
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string? commonBank = getCommonBank(relevantControlPoints);
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if (!string.IsNullOrEmpty(commonBank))
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bank.Current.Value = commonBank;
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int? commonVolume = getCommonVolume(relevantControlPoints);
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if (commonVolume != null)
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volume.Current.Value = commonVolume.Value;
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updateBankPlaceholderText(relevantObjects);
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bank.Current.BindValueChanged(val =>
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{
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updateBankFor(relevantObjects, val.NewValue);
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updateBankPlaceholderText(relevantObjects);
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});
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// on commit, ensure that the value is correct by sourcing it from the objects' control points again.
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// this ensures that committing empty text causes a revert to the previous value.
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bank.OnCommit += (_, __) => bank.Current.Value = getCommonBank(relevantControlPoints);
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volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue));
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}
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private static string? getCommonBank(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleBank).Distinct().Count() == 1 ? relevantControlPoints.First().SampleBank : null;
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private static int? getCommonVolume(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleVolume).Distinct().Count() == 1 ? (int?)relevantControlPoints.First().SampleVolume : null;
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private void updateBankFor(IEnumerable<HitObject> objects, string? newBank)
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{
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if (string.IsNullOrEmpty(newBank))
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return;
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beatmap.BeginChange();
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foreach (var h in objects)
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{
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h.SampleControlPoint.SampleBank = newBank;
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beatmap.Update(h);
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}
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beatmap.EndChange();
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}
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private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
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{
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string? commonBank = getCommonBank(objects.Select(h => h.SampleControlPoint).ToArray());
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bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : null;
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}
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private void updateVolumeFor(IEnumerable<HitObject> objects, int? newVolume)
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{
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if (newVolume == null)
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return;
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beatmap.BeginChange();
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foreach (var h in objects)
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{
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h.SampleControlPoint.SampleVolume = newVolume.Value;
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beatmap.Update(h);
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}
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beatmap.EndChange();
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}
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}
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}
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@ -11,6 +11,7 @@ using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays.Settings;
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using osu.Game.Utils;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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{
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@ -62,6 +63,7 @@ namespace osu.Game.Screens.Edit.Timing
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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{
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textbox = new LabelledTextBox
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