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Add json properties to difficulty attributes
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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using osu.Game.Rulesets.Difficulty;
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namespace osu.Game.Rulesets.Taiko.Difficulty
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{
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public class TaikoDifficultyAttributes : DifficultyAttributes
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{
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[JsonProperty("stamina_strain")]
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public double StaminaStrain { get; set; }
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[JsonProperty("rhythm_strain")]
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public double RhythmStrain { get; set; }
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[JsonProperty("colour_strain")]
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public double ColourStrain { get; set; }
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[JsonProperty("approach_rate")]
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public double ApproachRate { get; set; }
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[JsonProperty("great_hit_window")]
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public double GreatHitWindow { get; set; }
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}
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}
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