Spend more when wound up.

This commit is contained in:
Dean Herbert 2017-03-18 22:17:23 +09:00
parent 6f07930110
commit 919ec2d3a5

View File

@ -55,7 +55,7 @@ namespace osu.Game.Graphics.Cursor
if (!state.Mouse.HasMainButtonPressed) if (!state.Mouse.HasMainButtonPressed)
{ {
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint); ((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint);
ActiveCursor.RotateTo(0, 600, EasingTypes.OutElasticHalf); ActiveCursor.RotateTo(0, 600 * Math.Abs(ActiveCursor.Rotation / 720 + 1), EasingTypes.OutElasticHalf);
ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic); ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic);
} }