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Reduce notification post delay now that it's less important
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@ -117,7 +117,7 @@ namespace osu.Game.Overlays
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if (enabled)
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// we want a slight delay before toggling notifications on to avoid the user becoming overwhelmed.
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notificationsEnabler = Scheduler.AddDelayed(() => processingPosts = true, State.Value == Visibility.Visible ? 0 : 1000);
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notificationsEnabler = Scheduler.AddDelayed(() => processingPosts = true, State.Value == Visibility.Visible ? 0 : 100);
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else
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processingPosts = false;
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}
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