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Add readonly attributes.
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@ -46,16 +46,16 @@ namespace osu.Game.Modes.Taiko.UI
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protected override Container<Drawable> Content => hitObjectContainer;
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private Container<HitExplosion> hitExplosionContainer;
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private readonly Container<HitExplosion> hitExplosionContainer;
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//private Container<DrawableBarLine> barLineContainer;
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private Container<JudgementText> judgementContainer;
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private readonly Container<JudgementText> judgementContainer;
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private Container hitObjectContainer;
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private readonly Container hitObjectContainer;
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//private Container topLevelHitContainer;
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private Container leftBackgroundContainer;
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private Container rightBackgroundContainer;
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private Box leftBackground;
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private Box rightBackground;
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private readonly Container leftBackgroundContainer;
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private readonly Container rightBackgroundContainer;
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private readonly Box leftBackground;
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private readonly Box rightBackground;
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public TaikoPlayfield()
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{
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