Compact leaderboard during gameplay

This commit is contained in:
Dean Herbert
2021-02-19 16:51:34 +09:00
parent 691cfa5bc3
commit 9d02f589fe

View File

@ -89,6 +89,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Debug.Assert(client.Room != null);
}
protected override void LoadComplete()
{
base.LoadComplete();
((IBindable<bool>)leaderboard.Expanded).BindTo(IsBreakTime);
}
protected override void StartGameplay()
{
// block base call, but let the server know we are ready to start.