Merge pull request #14291 from bdach/multi-leave-fix

Fix multiplayer client not leaving room
This commit is contained in:
Dean Herbert
2021-08-15 00:52:42 +09:00
committed by GitHub

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@ -190,8 +190,7 @@ namespace osu.Game.Online.Multiplayer
return joinOrLeaveTaskChain.Add(async () =>
{
await scheduledReset.ConfigureAwait(false);
if (Room != null)
await LeaveRoomInternal().ConfigureAwait(false);
await LeaveRoomInternal().ConfigureAwait(false);
});
}