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Merge pull request #14291 from bdach/multi-leave-fix
Fix multiplayer client not leaving room
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@ -190,8 +190,7 @@ namespace osu.Game.Online.Multiplayer
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return joinOrLeaveTaskChain.Add(async () =>
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{
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await scheduledReset.ConfigureAwait(false);
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if (Room != null)
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await LeaveRoomInternal().ConfigureAwait(false);
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await LeaveRoomInternal().ConfigureAwait(false);
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});
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}
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