Make LowHealthThreshold a field.

This commit is contained in:
Lucas A
2020-03-18 21:41:43 +01:00
parent e9f224b5e8
commit a4171253a3

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@ -21,7 +21,7 @@ namespace osu.Game.Screens.Play.HUD
/// <summary>
/// The threshold under which the current player life should be considered low and the layer should start fading in.
/// </summary>
protected double LowHealthThreshold { get; set; } = 0.20f;
public double LowHealthThreshold = 0.20f;
public FailingLayer()
{