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Change message type osu resume overlay
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Screens.Play;
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using osuTK;
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@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.UI
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public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
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protected override string Message => "Click the orange cursor to resume";
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protected override LocalisableString Message => "Click the orange cursor to resume";
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[BackgroundDependencyLoader]
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private void load()
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