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Fix nullref in tests
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@ -160,7 +160,7 @@ namespace osu.Game.Screens.Play
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var currentBreak = breaks[CurrentBreakIndex];
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isBreakTime.Value = (currentBreak.HasEffect && currentBreak.Contains(time)) || (time < gameplayStartTime || scoreProcessor.HasCompleted);
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isBreakTime.Value = (currentBreak.HasEffect && currentBreak.Contains(time)) || (time < gameplayStartTime || scoreProcessor?.HasCompleted == true);
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}
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private void initializeBreaks()
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