Remove no longer necessary test case

This commit is contained in:
Salman Ahmed 2021-05-21 20:21:50 +03:00
parent 4f6de6fdc6
commit afb33f1641

View File

@ -3,7 +3,6 @@
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
@ -21,7 +20,6 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual.Gameplay
{
@ -40,13 +38,6 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override bool HasCustomSteps => true;
[Test]
public void TestEmptyDefaultBeatmapSkinFallsBack()
{
CreateSkinTest(DefaultLegacySkin.Info, () => new TestWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)).Skin);
AddAssert("hud from default legacy skin", () => AssertComponentsFromExpectedSource(SkinnableTarget.MainHUDComponents, skinManager.CurrentSkin.Value));
}
protected void CreateSkinTest(SkinInfo gameCurrentSkin, Func<ISkin> getBeatmapSkin)
{
CreateTest(() =>