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Add failing test coverage for save after safeties addition
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@ -109,6 +109,7 @@ namespace osu.Game.Tests.Visual.Editing
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&& set != null
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&& set.PerformRead(s => s.Beatmaps.Single().ID == beatmap.ID);
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});
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AddAssert("can save again", () => Editor.Save());
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AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
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AddUntilStep("wait for created", () =>
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