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Move HistoryLength override from OsuStrainSkill to Flashlight
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@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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protected override double SkillMultiplier => 0.065;
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protected override double StrainDecayBase => 0.15;
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protected override double DecayWeight => 1.0;
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protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations.
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protected override double StrainValueOf(DifficultyHitObject current)
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{
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@ -28,8 +28,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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/// </summary>
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protected virtual double DifficultyMultiplier => 1.06;
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protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations.
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protected OsuStrainSkill(Mod[] mods)
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: base(mods)
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{
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