mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Merge branch 'master' into fix-settings-sidebar-max-ui-scale
This commit is contained in:
@ -28,8 +28,8 @@
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<ItemGroup Label="Package References">
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<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
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<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="lazer.ico" />
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@ -9,6 +9,8 @@ using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Users;
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using osu.Framework.Bindables;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -23,18 +25,25 @@ namespace osu.Game.Tests.Visual.Online
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public TestSceneProfileRulesetSelector()
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{
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ProfileRulesetSelector selector;
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Bindable<User> user = new Bindable<User>();
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Child = selector = new ProfileRulesetSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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User = { BindTarget = user }
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};
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AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
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AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
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AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
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AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
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AddStep("select default ruleset", selector.SelectDefaultRuleset);
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AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" });
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AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" });
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AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" });
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AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" });
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AddStep("null user", () => user.Value = null);
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}
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}
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}
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44
osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
Normal file
44
osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
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@ -0,0 +1,44 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osuTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Extensions.Color4Extensions;
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namespace osu.Game.Graphics.UserInterface
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{
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public class DimmedLoadingLayer : VisibilityContainer
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{
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private const float transition_duration = 250;
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private readonly LoadingAnimation loading;
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public DimmedLoadingLayer()
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{
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.5f),
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},
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loading = new LoadingAnimation(),
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};
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}
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protected override void PopIn()
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{
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this.FadeIn(transition_duration, Easing.OutQuint);
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loading.Show();
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}
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protected override void PopOut()
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{
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this.FadeOut(transition_duration, Easing.OutQuint);
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loading.Hide();
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}
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}
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}
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@ -2,11 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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@ -16,6 +18,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
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{
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private Color4 accentColour = Color4.White;
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public readonly Bindable<User> User = new Bindable<User>();
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public ProfileRulesetSelector()
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{
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TabContainer.Masking = false;
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@ -32,24 +36,17 @@ namespace osu.Game.Overlays.Profile.Header.Components
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((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
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}
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public void SetDefaultRuleset(RulesetInfo ruleset)
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protected override void LoadComplete()
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{
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// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
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foreach (TabItem<RulesetInfo> tabItem in TabContainer)
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((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
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base.LoadComplete();
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User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true);
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}
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public void SelectDefaultRuleset()
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public void SetDefaultRuleset(RulesetInfo ruleset)
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{
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// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
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foreach (TabItem<RulesetInfo> tabItem in TabContainer)
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{
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if (((ProfileRulesetTabItem)tabItem).IsDefault)
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{
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Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
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return;
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}
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}
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((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
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}
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protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
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@ -80,7 +80,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
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private void load(OsuColour colours)
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{
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background.Colour = colours.Pink;
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iconContainer.Colour = colours.GreySeafoam;
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}
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}
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}
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@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select
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private readonly MetadataSection description, source, tags;
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private readonly Container failRetryContainer;
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private readonly FailRetryGraph failRetryGraph;
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private readonly DimmedLoadingAnimation loading;
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private readonly DimmedLoadingLayer loading;
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private IAPIProvider api;
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@ -156,10 +156,7 @@ namespace osu.Game.Screens.Select
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},
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},
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},
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loading = new DimmedLoadingAnimation
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{
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RelativeSizeAxes = Axes.Both,
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},
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loading = new DimmedLoadingLayer(),
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};
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}
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@ -365,35 +362,5 @@ namespace osu.Game.Screens.Select
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});
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}
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}
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private class DimmedLoadingAnimation : VisibilityContainer
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{
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private readonly LoadingAnimation loading;
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public DimmedLoadingAnimation()
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.5f),
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},
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loading = new LoadingAnimation(),
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};
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}
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protected override void PopIn()
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{
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this.FadeIn(transition_duration, Easing.OutQuint);
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loading.Show();
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}
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protected override void PopOut()
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{
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this.FadeOut(transition_duration, Easing.OutQuint);
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loading.Hide();
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}
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}
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}
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}
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@ -11,8 +11,8 @@
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Humanizer" Version="2.6.2" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2019.730.0" />
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