Update combo counter to read from default score display's position correctly

This commit is contained in:
Dean Herbert 2020-10-15 16:55:47 +09:00
parent 950c47287c
commit b210147c2e
2 changed files with 3 additions and 3 deletions

View File

@ -37,10 +37,10 @@ namespace osu.Game.Screens.Play.HUD
{ {
base.Update(); base.Update();
if (hud != null) if (hud?.ScoreCounter.Drawable is DefaultScoreCounter score)
{ {
// for now align with the score counter. eventually this will be user customisable. // for now align with the score counter. eventually this will be user customisable.
Position += ToLocalSpace(hud.ScoreCounter.ScreenSpaceDrawQuad.TopRight) + offset; Position += ToLocalSpace(score.ScreenSpaceDrawQuad.TopRight) + offset;
} }
} }

View File

@ -53,7 +53,7 @@ namespace osu.Game.Screens.Play.HUD
Anchor = Anchor.BottomLeft; Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft; Origin = Anchor.BottomLeft;
Margin = new MarginPadding { Bottom = 10, Left = 10 }; Margin = new MarginPadding(10);
Scale = new Vector2(1.2f); Scale = new Vector2(1.2f);
} }