Update in line with framework changes

This commit is contained in:
Dean Herbert
2019-08-27 18:42:49 +09:00
parent 0f25ad8b87
commit b59973c712
4 changed files with 4 additions and 4 deletions

View File

@ -10,7 +10,7 @@ using osu.Framework.Input.Bindings;
namespace osu.Game.Input.Bindings
{
public class GlobalActionContainer : DatabasedKeyBindingContainer<GlobalAction>, IHandleGlobalInput
public class GlobalActionContainer : DatabasedKeyBindingContainer<GlobalAction>, IHandleGlobalKeyboardInput
{
private readonly Drawable handler;

View File

@ -12,7 +12,7 @@ namespace osu.Game.Input
/// <summary>
/// Track whether the end-user is in an idle state, based on their last interaction with the game.
/// </summary>
public class IdleTracker : Component, IKeyBindingHandler<PlatformAction>, IHandleGlobalInput
public class IdleTracker : Component, IKeyBindingHandler<PlatformAction>, IHandleGlobalKeyboardInput
{
private readonly double timeToIdle;