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Merge branch 'master' into adjust-beatmap-overlay
This commit is contained in:
@ -59,9 +59,9 @@ namespace osu.Game.Graphics.Containers
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Track track = null;
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IBeatmap beatmap = null;
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double currentTrackTime;
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TimingControlPoint timingPoint;
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EffectControlPoint effectPoint;
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double currentTrackTime = 0;
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TimingControlPoint timingPoint = null;
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EffectControlPoint effectPoint = null;
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if (Beatmap.Value.TrackLoaded && Beatmap.Value.BeatmapLoaded)
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{
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@ -69,24 +69,18 @@ namespace osu.Game.Graphics.Containers
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beatmap = Beatmap.Value.Beatmap;
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}
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if (track != null && beatmap != null && track.IsRunning)
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if (track != null && beatmap != null && track.IsRunning && track.Length > 0)
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{
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currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
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currentTrackTime = track.CurrentTime + EarlyActivationMilliseconds;
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timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
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effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
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if (timingPoint.BeatLength == 0)
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{
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IsBeatSyncedWithTrack = false;
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return;
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}
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IsBeatSyncedWithTrack = true;
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}
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else
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IsBeatSyncedWithTrack = timingPoint?.BeatLength > 0;
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if (timingPoint == null || !IsBeatSyncedWithTrack)
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{
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IsBeatSyncedWithTrack = false;
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currentTrackTime = Clock.CurrentTime;
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timingPoint = defaultTiming;
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effectPoint = defaultEffect;
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@ -9,7 +9,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Platform;
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@ -22,7 +22,7 @@ using SixLabors.ImageSharp;
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namespace osu.Game.Graphics
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{
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public class ScreenshotManager : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
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public class ScreenshotManager : Component, IKeyBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
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{
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private readonly BindableBool cursorVisibility = new BindableBool(true);
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@ -2,13 +2,18 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -59,5 +64,91 @@ namespace osu.Game.Graphics.UserInterface
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}
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protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
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protected override Caret CreateCaret() => new OsuCaret
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{
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CaretWidth = CaretWidth,
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SelectionColour = SelectionColour,
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};
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private class OsuCaret : Caret
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{
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private const float caret_move_time = 60;
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private readonly CaretBeatSyncedContainer beatSync;
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public OsuCaret()
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{
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RelativeSizeAxes = Axes.Y;
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Size = new Vector2(1, 0.9f);
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Colour = Color4.Transparent;
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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Masking = true;
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CornerRadius = 1;
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InternalChild = beatSync = new CaretBeatSyncedContainer
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{
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RelativeSizeAxes = Axes.Both,
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};
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}
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public override void Hide() => this.FadeOut(200);
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public float CaretWidth { get; set; }
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public Color4 SelectionColour { get; set; }
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public override void DisplayAt(Vector2 position, float? selectionWidth)
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{
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beatSync.HasSelection = selectionWidth != null;
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if (selectionWidth != null)
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{
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this.MoveTo(new Vector2(position.X, position.Y), 60, Easing.Out);
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this.ResizeWidthTo(selectionWidth.Value + CaretWidth / 2, caret_move_time, Easing.Out);
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this.FadeColour(SelectionColour, 200, Easing.Out);
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}
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else
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{
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this.MoveTo(new Vector2(position.X - CaretWidth / 2, position.Y), 60, Easing.Out);
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this.ResizeWidthTo(CaretWidth, caret_move_time, Easing.Out);
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this.FadeColour(Color4.White, 200, Easing.Out);
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}
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}
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private class CaretBeatSyncedContainer : BeatSyncedContainer
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{
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private bool hasSelection;
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public bool HasSelection
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{
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set
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{
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hasSelection = value;
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if (value)
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this.FadeTo(0.5f, 200, Easing.Out);
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}
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}
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public CaretBeatSyncedContainer()
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{
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MinimumBeatLength = 300;
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InternalChild = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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};
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}
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protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
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{
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if (!hasSelection)
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this.FadeTo(0.7f).FadeTo(0.4f, timingPoint.BeatLength, Easing.InOutSine);
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}
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}
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}
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}
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}
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@ -3,6 +3,7 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Game.Utils;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -29,10 +30,7 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
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protected override string FormatCount(double count)
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{
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return $@"{count:P2}";
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}
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protected override string FormatCount(double count) => count.FormatAccuracy();
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protected override double GetProportionalDuration(double currentValue, double newValue)
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{
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