Merge branch 'master' into adjust-beatmap-overlay

This commit is contained in:
Tree
2020-02-11 21:07:26 +01:00
committed by GitHub
107 changed files with 1481 additions and 819 deletions

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@ -2,13 +2,18 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
@ -59,5 +64,91 @@ namespace osu.Game.Graphics.UserInterface
}
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
protected override Caret CreateCaret() => new OsuCaret
{
CaretWidth = CaretWidth,
SelectionColour = SelectionColour,
};
private class OsuCaret : Caret
{
private const float caret_move_time = 60;
private readonly CaretBeatSyncedContainer beatSync;
public OsuCaret()
{
RelativeSizeAxes = Axes.Y;
Size = new Vector2(1, 0.9f);
Colour = Color4.Transparent;
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
Masking = true;
CornerRadius = 1;
InternalChild = beatSync = new CaretBeatSyncedContainer
{
RelativeSizeAxes = Axes.Both,
};
}
public override void Hide() => this.FadeOut(200);
public float CaretWidth { get; set; }
public Color4 SelectionColour { get; set; }
public override void DisplayAt(Vector2 position, float? selectionWidth)
{
beatSync.HasSelection = selectionWidth != null;
if (selectionWidth != null)
{
this.MoveTo(new Vector2(position.X, position.Y), 60, Easing.Out);
this.ResizeWidthTo(selectionWidth.Value + CaretWidth / 2, caret_move_time, Easing.Out);
this.FadeColour(SelectionColour, 200, Easing.Out);
}
else
{
this.MoveTo(new Vector2(position.X - CaretWidth / 2, position.Y), 60, Easing.Out);
this.ResizeWidthTo(CaretWidth, caret_move_time, Easing.Out);
this.FadeColour(Color4.White, 200, Easing.Out);
}
}
private class CaretBeatSyncedContainer : BeatSyncedContainer
{
private bool hasSelection;
public bool HasSelection
{
set
{
hasSelection = value;
if (value)
this.FadeTo(0.5f, 200, Easing.Out);
}
}
public CaretBeatSyncedContainer()
{
MinimumBeatLength = 300;
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
};
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
{
if (!hasSelection)
this.FadeTo(0.7f).FadeTo(0.4f, timingPoint.BeatLength, Easing.InOutSine);
}
}
}
}
}

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@ -3,6 +3,7 @@
using System;
using osu.Framework.Allocation;
using osu.Game.Utils;
namespace osu.Game.Graphics.UserInterface
{
@ -29,10 +30,7 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader]
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
protected override string FormatCount(double count)
{
return $@"{count:P2}";
}
protected override string FormatCount(double count) => count.FormatAccuracy();
protected override double GetProportionalDuration(double currentValue, double newValue)
{