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Merge branch 'master' into adjust-beatmap-overlay
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@ -10,6 +10,8 @@ using osu.Framework.Graphics;
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using osu.Game.Overlays.Comments;
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using osu.Game.Overlays;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -37,23 +39,29 @@ namespace osu.Game.Tests.Visual.Online
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public TestSceneCommentsContainer()
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{
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BasicScrollContainer scroll;
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CommentsContainer comments;
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TestCommentsContainer comments;
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Add(scroll = new BasicScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = comments = new CommentsContainer()
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Child = comments = new TestCommentsContainer()
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});
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AddStep("Big Black comments", () => comments.ShowComments(CommentableType.Beatmapset, 41823));
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AddStep("Airman comments", () => comments.ShowComments(CommentableType.Beatmapset, 24313));
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AddStep("Lazer build comments", () => comments.ShowComments(CommentableType.Build, 4772));
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AddStep("News comments", () => comments.ShowComments(CommentableType.NewsPost, 715));
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AddStep("Trigger user change", comments.User.TriggerChange);
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AddStep("Idle state", () =>
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{
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scroll.Clear();
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scroll.Add(comments = new CommentsContainer());
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scroll.Add(comments = new TestCommentsContainer());
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});
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}
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private class TestCommentsContainer : CommentsContainer
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{
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public new Bindable<User> User => base.User;
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}
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}
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}
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@ -68,6 +68,7 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("Mania scores", () => createScoreTable(new ManiaRuleset().RulesetInfo));
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AddStep("Taiko country scores", () => createCountryTable(new TaikoRuleset().RulesetInfo));
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AddStep("Catch US performance page 10", () => createPerformanceTable(new CatchRuleset().RulesetInfo, "US", 10));
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AddStep("Osu spotlight table (chart 271)", () => createSpotlightTable(new OsuRuleset().RulesetInfo, 271));
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}
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private void createCountryTable(RulesetInfo ruleset, int page = 1)
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@ -112,6 +113,20 @@ namespace osu.Game.Tests.Visual.Online
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api.Queue(request);
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}
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private void createSpotlightTable(RulesetInfo ruleset, int spotlight)
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{
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onLoadStarted();
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request = new GetSpotlightRankingsRequest(ruleset, spotlight);
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((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
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{
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var table = new ScoresTable(1, rankings.Users);
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loadTable(table);
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});
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api.Queue(request);
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}
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private void onLoadStarted()
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{
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loading.Show();
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