Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer)

This commit is contained in:
FreezyLemon
2017-11-29 06:24:13 +01:00
parent f54cbc2b2f
commit bc3f11fdb8
2 changed files with 6 additions and 1 deletions

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@ -14,6 +14,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public override Vector2 OriginPosition => new Vector2(DrawHeight / 2);
protected override bool PlaysSamples => false;
protected readonly Vector2 BaseSize;
protected readonly TaikoPiece MainPiece;