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Use OsuTestCase.
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@ -8,7 +8,6 @@ using osu.Desktop.Tests.Beatmaps;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Beatmaps;
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using osu.Game.Rulesets.Beatmaps;
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@ -23,7 +22,7 @@ namespace osu.Desktop.Tests.Visual
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/// <summary>
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/// <summary>
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/// The most minimal implementation of a playfield with scrolling hit objects.
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/// The most minimal implementation of a playfield with scrolling hit objects.
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/// </summary>
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/// </summary>
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public class TestCaseScrollingPlayfield : TestCase
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public class TestCaseScrollingPlayfield : OsuTestCase
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{
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{
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public TestCaseScrollingPlayfield()
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public TestCaseScrollingPlayfield()
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{
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{
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