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Fix grammatical error in comment
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@ -258,7 +258,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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return;
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return;
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}
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}
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// Otherwise, if this slider is also needs to be judged, apply judgement proportionally to the number of nested hitobjects hit. This is the classic osu!stable scoring.
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// Otherwise, if this slider also needs to be judged, apply judgement proportionally to the number of nested hitobjects hit. This is the classic osu!stable scoring.
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ApplyResult(r =>
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ApplyResult(r =>
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{
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{
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int totalTicks = NestedHitObjects.Count;
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int totalTicks = NestedHitObjects.Count;
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