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Merge branch 'master' into fix-dialog-overlay-sounds
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@ -8,22 +8,34 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using OpenTK;
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using osu.Framework.Configuration;
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using osu.Game.Audio;
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using osu.Game.Overlays;
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namespace osu.Game.Graphics.Containers
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{
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public class OsuFocusedOverlayContainer : FocusedOverlayContainer
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public class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner
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{
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private SampleChannel samplePopIn;
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private SampleChannel samplePopOut;
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protected virtual bool PlaySamplesOnStateChange => true;
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private PreviewTrackManager previewTrackManager;
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protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osuGame, AudioManager audio)
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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dependencies.CacheAs<IPreviewTrackOwner>(this);
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return dependencies;
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previewTrackManager)
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{
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this.previewTrackManager = previewTrackManager;
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if (osuGame != null)
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OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
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@ -70,5 +82,11 @@ namespace osu.Game.Graphics.Containers
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break;
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}
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}
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protected override void PopOut()
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{
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base.PopOut();
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previewTrackManager.StopAnyPlaying(this);
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}
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}
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}
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