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Add doc comment
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@ -5,6 +5,10 @@ using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Objects
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namespace osu.Game.Rulesets.Objects
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{
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{
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/// <summary>
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/// Created for a <see cref="DrawableHitObject"/> when only <see cref="HitObject"/> is given
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/// to make sure a <see cref="DrawableHitObject"/> is always associated with a <see cref="HitObjectLifetimeEntry"/>.
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/// </summary>
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internal class UnmanagedHitObjectEntry : HitObjectLifetimeEntry
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internal class UnmanagedHitObjectEntry : HitObjectLifetimeEntry
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{
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{
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public readonly DrawableHitObject DrawableHitObject;
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public readonly DrawableHitObject DrawableHitObject;
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