Implement grouping interface IApplicableToAudio

This commit is contained in:
Ronnie Moir
2020-06-17 11:43:32 +01:00
parent 4138f6119f
commit c3e268616f
3 changed files with 12 additions and 2 deletions

View File

@ -14,7 +14,7 @@ using osu.Framework.Audio.Sample;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToBeatmap, IApplicableToTrack, IApplicableToSample
public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToBeatmap, IApplicableToAudio
{
/// <summary>
/// The point in the beatmap at which the final ramping rate should be reached.