Update framework

This commit is contained in:
Thomas Müller
2017-07-10 11:54:23 +03:00
parent 0e0c32008b
commit c4e378571b
2 changed files with 2 additions and 2 deletions

View File

@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
private const int max_catch_up_updates_per_frame = 50;
protected override bool UpdateSubTree()
public override bool UpdateSubTree()
{
requireMoreUpdateLoops = true;
validState = true;