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Speedup transition.
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@ -18,7 +18,7 @@ namespace osu.Game.Screens.Multi.Screens.Match.Settings
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{
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public class RoomSettingsOverlay : FocusedOverlayContainer
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{
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private const float transition_duration = 500;
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private const float transition_duration = 350;
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private const float field_padding = 45;
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private readonly Bindable<string> nameBind = new Bindable<string>();
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