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Remove temporary logging
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@ -132,16 +132,8 @@ namespace osu.Game.Audio.Effects
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{
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base.Dispose(isDisposing);
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try
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{
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if (mixer.Effects.Contains(filter))
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detachFilter();
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}
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catch (Exception e)
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{
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Logger.Log($"Exception in audio filter disposal: {e}");
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throw;
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}
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if (mixer.Effects.Contains(filter))
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detachFilter();
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}
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}
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}
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