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Remove IsPresent
override from ChangelogOverlay
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@ -22,8 +22,6 @@ namespace osu.Game.Overlays
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{
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public partial class ChangelogOverlay : OnlineOverlay<ChangelogHeader>
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{
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public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
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public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
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private List<APIChangelogBuild> builds;
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