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Remove unnecessary overlap
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@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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{
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// add the x coordinates and perform re-layout on all sprites as spacing may change with gameplay scale.
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sprite.X = currentX;
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currentX += sprite.DrawWidth - 1;
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currentX += sprite.DrawWidth;
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}
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if (first.ScreenSpaceDrawQuad.TopLeft.X >= ScreenSpaceDrawQuad.TopLeft.X)
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