Refactor WorkingBeatmap

Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
This commit is contained in:
Drew DeVault
2017-03-22 05:54:07 -04:00
parent b349c7d7fd
commit cc2b4c5c5b
8 changed files with 176 additions and 152 deletions

View File

@ -0,0 +1,32 @@
using System;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.IO;
namespace osu.Desktop.VisualTests.Beatmaps
{
public class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
{
this.beatmap = beatmap;
}
private Beatmap beatmap;
public override Beatmap Beatmap => beatmap;
public override Texture Background => null;
public override Track Track => null;
public override void Dispose()
{
// This space intentionally left blank
}
public override void TransferTo(WorkingBeatmap other)
{
// This space intentionally left blank
}
}
}