Merge pull request #22018 from frenzibyte/fix-combo-colour-export

Fix editor exporting beatmap combo colours in wrong order
This commit is contained in:
Bartłomiej Dach
2023-01-03 20:01:18 +01:00
committed by GitHub

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@ -300,7 +300,7 @@ namespace osu.Game.Beatmaps.Formats
{
var comboColour = colours[i];
writer.Write(FormattableString.Invariant($"Combo{i}: "));
writer.Write(FormattableString.Invariant($"Combo{1 + i}: "));
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.R * byte.MaxValue)},"));
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.G * byte.MaxValue)},"));
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.B * byte.MaxValue)},"));