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Fix missing propagation of OwnerId in tests
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@ -62,6 +62,7 @@ namespace osu.Game.Online.Rooms
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public MultiplayerPlaylistItem(PlaylistItem item)
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{
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ID = item.ID;
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OwnerID = item.OwnerID;
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BeatmapID = item.BeatmapID;
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BeatmapChecksum = item.Beatmap.Value?.MD5Hash ?? string.Empty;
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RulesetID = item.RulesetID;
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